By Rory DowToday's multi‑gigabyte drum libraries include some fantastic sounds and groove presets — but they haven't taken all of the work out of creating a great drum part.Travel back a quarter of a century, to the year in which the first copy of SOS hit the shelves: this was the golden age of the drum machine. Nobody in their right mind would tell you that those machines sounded realistic, even though, in most cases at least, that was their main goal. They had a charm of their own, of course, and they still do — but nobody would close their eyes and mistake the sound for that of a real drummer.We may not call them drum machines any more, but modern drum libraries such as FXpansion's BFD2, Toontrack's Superior Drummer 2, Steven Slate Drums, and XLN Audio's Addictive Drums have inherited a great deal from the humble drum machine. Just like many drum machines, these libraries provide you with both the sounds and the sequencer needed to create drum patterns.
The Paxcess Roll Up Electronic drum is extremely portable and professional design suitable the hardcore drummer to enjoy. The Paxcess Drum Kit is a set that includes 3 toms, a snare, one ride, one crash, one hi-hat and two solid foot pedals for customizable and high-quality sound. ONE QUICK CLICK TO REPEAT YOUTUBE VIDEOS ENDLESSLY. Install the You2Repeat Extension.
The difference is that this time, when you close your eyes it sounds like the real thing.Sample libraries have progressed in leaps and bounds since the days when Akais and Emus ruled the studio. There's practically no limit to the size of a sample library any more, because most software samplers stream their data directly from disk.

Sample sizes are now only limited by the amount of hard disk space available — and hard disk space is cheap — so sample‑library developers can and do concentrate on recording everything, including the kitchen sink (quite literally: FXpansion's BFD Percussion expansion pack contains multisamples of a kitchen sink!).Take a snare drum as a typical example. A modern sampled snare in a drum library will comprise thousands of multi‑velocity recordings. A diligent drummer will have sat and hit the snare from very quietly to very loudly hundreds of times. There are different articulations, hits, rims, side‑sticks, drags, half edges and more, each multisampled in the same painstaking way.
There may be different hitting implements, such as sticks, brushes, hot rods and mallets, too, and all of this will have been recorded using multiple mics, perhaps with three direct mics (two top and one bottom), overheads and room mics, and there may be recordings of the snare bleeding into other mics, too.The recordings are made in extremely high‑end studios using top engineers, an amazing array of microphones, a huge mixing desk and a list of outboard effects that most of us could only dream of using, never mind owning. Many manufacturers also include vast MIDI drum‑pattern libraries (often based on performances by world‑class drummers), as well as creating dedicated mixing environments, high‑class effects and processors, and a ton of presets. All of this means that it should now be easier than ever to come up with a good, solid drum sound using nothing more than software — but getting a great drum sound doesn't necessarily mean you get a great drum track.You'd be forgiven for thinking that all the work had been done for you.
After all, you have your expensive drum sound, your mixing tools and a bunch of great-sounding presets — but assembling the various sounds, patterns and processors into a realistic sounding drum track, and one that works for a particular song, is where a lot of people become stuck. In this article, I'll show you how to harness the power of your drum library to create a realistic performance that sits well with your music.The first tip is a simple one: step away from the presets!
There is a place for presets, but most are designed primarily to sell the product. In the world of synthesizers, this is known as 'Preset Zero Syndrome'. If you head over to you'll find a fascinating web database of tempo plots for popular songs. All you need to do is type in the name of the artist and track and you'll be presented with a neat graph showing tempo deviation throughout the song. There is also a version that lets you upload your own files for analysis. Here are some interesting examples I found that you might want to bear in mind when programming your own tracks.Kraftwerk's 'The Model': the flat line confirms that the tempo isn't set by a human drummer!
The Rolling Stones' 'Gimme Shelter'. During the song's four and a half minutes, drummer Charlie Watts gradually ramps up the tempo by three or four beats per minute. The song is a steady builder, and that is reflected in the tempo plot. It's still a gradual change, and possibly not even intentional, but demonstrates what is a natural human response to the increasing intensity of the song. Radiohead's 'No Surprises'. There is a much more pronounced variation in this song. You can clearly see the breakdown at around one minute, 50 seconds, and the effect is very obvious when you listen to the track.
The speed noticeably changes and to wonderful effect. Intentional changes like this that can really help your programmed tracks feel human and realistic. The White Stripes' 'Seven Nation Army' is another example highlighting the human element of drumming.
The plot clearly shows the deviation from the theoretical tempo. What is interesting here is the almost exact repetition of the plot starting at 1m and then again at 2m15s. From 1m onwards, you can see the verse slowly building in tempo until we reach the chorus at 2m, after which the cycle is repeated. When inserting a new instrument into your project, Sonar will pop up a dialogue box called 'Insert Soft Synth Options'. If you don't see this dialogue box, open the synth rack and click the third button from the left to bring up the properties dialogue then uncheck the 'don't show me this again' check‑box.
Now you will see the options whenever you insert a new instrument. There are various options for enabling multiple‑outputs including ones for mono and stereo tracks. Enable either of these and you will see the additional outputs for that plugin are created along with the main outputs in both the arrange page and the console.Most plug‑in drum libraries, such as BFD2, Superior Drummer 2, Addictive Drums and any like Steven Slate Drums that are based around NI's Kontakt engine, contain fully featured mixers, allowing you to mix and process your drum sound without ever leaving the plugin. Whether or not your library includes such a feature, it can be very useful to output individual channels or kit pieces to separate channels in your host so that you have access to the full range of plug‑in effects in your DAW for each kit part, as well as room mics, overheads and so on. Here's how to set up some popular DAWs to receive from multiple‑output plugins.Pro Tools requires a combination of an Instrument Track and additional Auxiliary Tracks. On the left we can see the Instrument Track with BFD2 inserted as an Instrument in the Insert section.
The other 4 tracks are Auxiliary Tracks. Use Command+Shift+N or Ctrl+Shift+N to create as many Auxiliary Tracks as you need, then for each one go to the I/O section in the Mixer and from the Input drop down menu select an output from the Plugin submenu.Much like Pro Tools, Logic Pro uses a combination of a main Instrument track, which hosts the plugin, and Auxiliary Tracks which monitor the input from the plugin's additional outputs. When Logic detects that a multiple output instrument has been loaded in an Instrument Track, it adds a small + icon on the bottom right of the instrument's mixer channel. If we click this button once, Logic will add an Auxiliary Track to the right of the Instrument Track and very kindly setup the input to be the first additional output of our plugin, very neat. Click again to repeat the process. Of course you can change the output used for the Auxiliary Track's input in the I/O Section of the Auxiliary Track's mixer channel.Cubase does have an Instrument Track, however it cannot be used for multiple output plugins (only the first pair of stereo outputs is used). Instead the VST Instruments Rack must be used.
Press F11 to open it. Once the plugin is loaded into one of the slots here a small icon will appear to the immediate left of the plugin's name. Click on this icon to access a drop down menu of the plugin's available outputs. You can enable or disable individual output, or enable them all. Once this is done, the enabled outputs will appear as additional channels in the Cubase mixer, ready for use.
One of the most important aspects of getting a drum track to sound realistic, like a polished recording of a natural kit, is the way that the kit and its constituent pieces are processed during the recording or mixing stage. In many modern drum libraries, lots of the critical engineering decisions — such as microphone choice and placement, recording mediums and basic processing — have been made already. This is why, at the beginning of this article, I suggested that you build a couple of kits from scratch and did little or no mixing or production to them: with a well‑programmed MIDI track, your kit should come alive, and sound both natural and interesting. You might need to do some EQ or a little compression here and there to fit the drum sound into your mix, or perhaps use a tape‑emulation plug-in on the drum buss, but you should already have something that sounds very much like a real drum track. Having said all that, though, there are still some things to consider.Listen to a range of tracks that feature acoustic drums, and you'll soon notice that, quite apart from the different sound of the drum kits themselves, the drums on each seem to occupy a different 'space'.
That sense of space may be due to any number of factors, such as the panning of individual kit pieces, how wide the kit as a whole has been panned in the mix, the room in which the drums are recorded, and what reverbs have been used. All the various mixing tricks are outside the scope of this article, but it's worth dwelling on a few points.Whether you do it within the plug‑in, or use individual channels in your mixer, panning the different kit parts in a natural way is one of the keys to a good sound.Panning is an important consideration. For a natural sound, try panning the various kit pieces according to their respective layout on the drum kit.
A right‑handed drummer will always have their hi‑hat positioned to their left, for example, so from a listener's perspective, the hi‑hat sound will come from very slightly to the right. The same logic extends to all the kit pieces — although in most productions you'll find that kick and snare are panned dead centre, even though their kit pieces may be positioned slightly off. But also bear in mind that for the listener, the drum kit only occupies a relatively narrow area in the room — so while the hi‑hat may be slightly off to one side, that doesn't necessarily mean that the cymbals need to be placed at the extremes: you could make the drum kit as a whole as wide or narrow as you like.Most libraries are recorded with a pair or more of room microphones, perhaps including a pair of PZM mics, and the presence of room ambience can really help to gel all the individual kit pieces together into a coherent whole. Of course, the room tone itself is fixed, but if you have a favourite reverb plug‑in or hardware unit, you can bus out the individual kit pieces to your host and use that instead. In fact, so important is the room sound that you might not even want to use all of the direct mics.
If you're aiming for a particularly vintage vibe, for example, try pulling out all but the kick and snare direct microphones, and mix in overheads and room mics to taste. This will give you the sound of a kit recorded using only a few microphones — and then you could perhaps add a little tape emulation, courtesy of a plug‑in, for extra authenticity.
A more modern sound will often consist of more direct mics and a lot less room ambience. A stash of inexpensive percussion instruments gives you extra tools for injecting some human feel into your programmed parts.What follows may at first sound like cheating in the context of this article, but it's actually one of the best ways to some realism to drum parts. Your local music shop will sell all sorts of reasonably priced percussion instruments — shakers, tambourines, bongos, cabasas, all sorts of cymbals, guiros, handbells, triangles, vibraslaps and wood blocks, for example.
All of these can be played by anyone, are cheap and small enough to keep lying around the studio, and can really add to the sense of realism if layered onto your drum track.Once your drum part is in place, you can hook up a mic (you don't need anything fancy; the ubiquitous SM57 or a basic condenser will do just fine) and record some live percussion over the whole track, maybe changing the percussion during the different sections of the song. It's amazing how much difference something as basic as a shaker can make (to find an audio example of this, visit the URL given in the 'Audio Files' box).
The degree of control offered by some drum libraries is bewildering, and extends as far as allowing you to determine the amount of bleed in the different mics. When recording a real acoustic drum-kit performance, each of the mics will pick up a bit of everything. The snare mic(s), for example, may pick up some of the hi‑hat, kick and toms. It's tempting to try to remove that bleed, so you have more isolation when you want to mould the sound of kit pieces using compression and EQ. However, with a well-recorded kit whose mics are phase‑aligned to avoid comb‑filtering problems, the bleed can actually help to make things gel together, and many top engineers will work with it deliberately.So depending on the sound you're going for, and how much you plan to process the individual kit pieces, it might be worth playing with the bleed levels in different mics to make things sound that bit more natural.
New Hit Properties: Tone Pitch Controls Now you can adjust tone control of any sound in any pattern of your songs plus or minus 88 semi tones! This gives you more sounds to play around with and flexibility to compose more realistic drum beats based on 500 samples available in each drum kit, even add your own wav samples to customize any drum kit. Each drum kit can play 88500 sounds to play around with. (88 + 88) Pitches + 1(original sample)= 177 combinations x 500 sample capabilities in each drum kit + this unleashes new possibilities for existing drum kits. Used by thousands of musicians worldwide!
Read what users have been saying, listen to the music they've created, download the trial version first and check it out for yourself. As soon as your ready, purchase and download the full version and within a matter of minutes you've got a drummer. Music Sound Production Software. Create drum tracks for your music. Song Creation - combine patterns to create your own songs. Practice (play along for Guitar/s and other instruments). On-stage Performances - Perform with your new backup PC Drummer!.
Improve Drumming skills for drummers - Play along! Improve your timing skills!.
Internet Development - Apply to Multi-Media applications when you export from wav or midi. PC Drummer users receive a free midi drum kit!. Full Access to PC Drummer's Pattern Library. ' I use PC Drummer extensively when teaching my students. It's not only a great time keeping tool, but I also use it to program the drum beats that they work on, to write bass lines for them to groove with and to create complex polyrhythmic patterns for them to hear and analyse.
It's easy to use and the sounds are fat. Check it out!!! ” - Paul Wertico: Seven Time Grammy Award Winner with the Pat Metheny Group, Modern Drummer Magazine & DRUM! Magazine Reader's Poll Winner, Faculty member of North Western University, Chicago College of Performing Arts at Roosevelt University and the Bloom School of Jazz, clinician and A440 Music Group recording artist. PC Drummer 6 Features. New Hit Properties: Tone Pitch Controls - Now you can adjust tone control of any sound in any pattern of your songs plus or minus 88 semi tones!
This gives you more sounds to play around with and flexibility to compose more realistic drum beats based on 500 samples available in each drum kit, even add your own wav samples to customize any drum kit. Updated display. Patterns easier to build. Reuse patterns with new easy import feature. Undo/Redo. More default hit levels. Modify pitch on any hit.
23 different screen themes. Standalone Player Program for live performances. Song progress indicators.
Live frequency spectrum and wave displays. Integrated help: The program includes instructions and tips along with context sensitive help. 44kHz 16 bit samples for a sharp sound. 24 Bit Sound capabilities. 39 built-in patterns: Including Rock, Funk, R&B, Blues, Shuffle, Alternative, March, Samba, Bossa Nova, Afro-Cuban, and Reggae. Create your own patterns and songs: Multiple time signatures are supported. Measures can have 3,4,5,6,7, or 8 beats.
Each beat can be subdivided by 2,3, or 4. 17 built-in instruments: snares(2), bass drum, open hihat, closed hihat, ride, ride bell, toms(3), cymbal, cowbell, shakers, conga, tambourine, hand claps, side stick. Midi Kit is included with 60 sample instruments and effects. Additional Accessory Drum Kits, provided by Sun Coast Designs.
Loop pattern or song: Automatically continuously replay patterns or an entire song. Beat counter display: live indicator of current beat.
Instrument volume controls: Every instrument has it's own volume control you can adjust. Stereo pan control: Every instrument has it's own left to right sliding pan control for a customizable drum kit sound. MIDI or other hookups are not required. Digital sound right from your PC's speakers. Or hookup your home stereo for maximum effect. MIDI file export: Generate MIDI type 1 files for use with other programs. WAV file export: Generate standard WAV files in stereo or mono for use with other programs.
Add instruments: Customize the program with your own WAV instrument samples of any kind. Construct drum kits: Customize and create your own drum kits. Import Pattern Feature - Import patterns from existing PCDrummer songs. 500 Drum Sample Slots available per kit.
(PCDRUMMER 6 will work with existing Drum Kits developed for PC Drummer 5. Tempo control: Select from 30 to 300 BPM (beats per minute). Print to Tablature, your songs and patterns. Export to separate raw wav tracks for each instrument - used for multitrack recordings. Make Drum Loops. Import Drum Samples from previous Drum kits. New Hit Properties: Tone Pitch Controls Now you can adjust tone control of any sound in any pattern of your songs plus or minus 88 semi tones!
This gives you more sounds to play around with and flexibility to compose more realistic drum beats based on 500 samples available in each drum kit, even add your own wav samples to customize any drum kit. Each drum kit can play 88500 sounds to play around with. (88 + 88) Pitches + 1(original sample)= 177 combinations x 500 sample capabilities in each drum kit + this unleashes new possibilities for existing drum kits. Used by thousands of musicians worldwide! Read what users have been saying, listen to the music they've created, download the trial version first and check it out for yourself. As soon as your ready, purchase and download the full version and within a matter of minutes you've got a drummer. Music Sound Production Software.
Create drum tracks for your music. Song Creation - combine patterns to create your own songs. Practice (play along for Guitar/s and other instruments). On-stage Performances - Perform with your new backup PC Drummer!. Improve Drumming skills for drummers - Play along! Improve your timing skills!. Internet Development - Apply to Multi-Media applications when you export from wav or midi.
PC Drummer users receive a free midi drum kit!. Full Access to PC Drummer's Pattern Library. PC Drummer 6 Features. New Hit Properties: Tone Pitch Controls - Now you can adjust tone control of any sound in any pattern of your songs plus or minus 88 semi tones! This gives you more sounds to play around with and flexibility to compose more realistic drum beats based on 500 samples available in each drum kit, even add your own wav samples to customize any drum kit. Updated display. Patterns easier to build.
Reuse patterns with new easy import feature. Undo/Redo. More default hit levels. Modify pitch on any hit. 23 different screen themes.
Standalone Player Program for live performances. Song progress indicators. Live frequency spectrum and wave displays. Integrated help: The program includes instructions and tips along with context sensitive help. 44kHz 16 bit samples for a sharp sound. 24 Bit Sound capabilities. 39 built-in patterns: Including Rock, Funk, R&B, Blues, Shuffle, Alternative, March, Samba, Bossa Nova, Afro- Cuban, and Reggae.
Create your own patterns and songs: Multiple time signatures are supported. Measures can have 3,4,5,6,7, or 8 beats. Pdanet install android. Each beat can be subdivided by 2,3, or 4. 17 built-in instruments: snares(2), bass drum, open hihat, closed hihat, ride, ride bell, toms(3), cymbal, cowbell, shakers, conga, tambourine, hand claps, side stick.
Midi Kit is included with 60 sample instruments and effects. Additional Accessory Drum Kits, provided by Sun Coast Designs. Loop pattern or song: Automatically continuously replay patterns or an entire song. Beat counter display: live indicator of current beat. Instrument volume controls: Every instrument has it's own volume control you can adjust. Stereo pan control: Every instrument has it's own left to right sliding pan control for a customizable drum kit sound.
MIDI or other hookups are not required. Digital sound right from your PC's speakers. Or hookup your home stereo for maximum effect. MIDI file export: Generate MIDI type 1 files for use with other programs.
WAV file export: Generate standard WAV files in stereo or mono for use with other programs. Add instruments: Customize the program with your own WAV instrument samples of any kind. Construct drum kits: Customize and create your own drum kits. Import Pattern Feature - Import patterns from existing PCDrummer songs. 500 Drum Sample Slots available per kit.
(PCDRUMMER 6 will work with existing Drum Kits developed for PC Drummer 5. Tempo control: Select from 30 to 300 BPM (beats per minute). Print to Tablature, your songs and patterns.
Export to separate raw wav tracks for each instrument - used for multitrack recordings. Make Drum Loops. Import Drum Samples from previous Drum kits.